Wovi for parents & guardians

See the learning.
Understand the boundaries.

Wovi is building game-based AI learning for children. This guide separates what families can try today from what is still planned, and explains the evidence each mission is designed to produce.

MISSION EVIDENCEAgent Maze

More useful than “time spent.”

PredictionWhich route will the policy choose?
Strategy changedRaised a missing safety penalty
Concept explainedRewards shape behavior
Current prototype learning loop

What is available today

Two playable prototypes.
No account required.

Families can inspect the actual learning experience before joining an email list. These are browser prototypes, not a finished child account or full curriculum.

LIVE PROTOTYPE

Agent Maze

A five-to-eight-minute mission about agent goals, reward tradeoffs, prediction, debugging and beginner Python.

Play it now
LIVE PROTOTYPE

Reef Rescue

A short mission about training examples, classification mistakes, uncertainty and human review.

Play it now
PLANNED · NOT LIVE

Accounts and progression

Persistent companions, age-based maps, portfolios, parent reports and competitions remain product concepts requiring testing.

See the planned path

A five-minute parent check

What should you watch
while a child plays?

  1. 01
    Do they predict before clicking?

    A prediction makes their mental model visible.

  2. 02
    Can they use failure as evidence?

    The goal is not a perfect first run; it is a reasoned change.

  3. 03
    Can they explain what changed?

    Ask why the second policy behaved differently.

  4. 04
    Can they connect the block to code?

    The Python view gives the rule a precise name.

A strong first session ends when the learner can say: the agent followed the score we designed, so we changed the safeguard.

Agent Maze learning objective

Privacy and safety today

Minimal data for an early prototype.

No child account

The public games do not ask for a child's name, email, birthday, school or open-ended profile.

Cookieless measurement

First-party event counts show starts, retries and completions without advertising identifiers; DNT and GPC are honored.

No open social chat

The current missions contain no direct messaging, public feed or conversation with strangers.

Current answers

Before your family tries Wovi

Can my child try Wovi before I join the waitlist?

Yes. Agent Maze and Reef Rescue can be played in a browser without an account. The adult waitlist is optional and is only for product updates and possible research invitations.

What will my child learn from the current prototype?

Agent Maze introduces goals, reward tradeoffs, prediction, debugging and the connection between visual rules and Python. Reef Rescue introduces examples, classification errors, uncertainty and human review.

Is Wovi already a finished children's product?

No. Wovi is in pre-launch development. The public missions are learning prototypes, and broader accounts, progression, parent reports and age paths are planned concepts that still require testing and safety review.

What information do the playable missions collect?

The missions require no account and do not ask for child-identifying information. Wovi uses first-party, cookieless event counts to understand whether a mission starts, is retried or is completed, while honoring Global Privacy Control and Do Not Track.

Where can I read the detailed safety and privacy information?

The Parent Promise explains Wovi's product boundaries, and the Privacy Notice describes the current waitlist and cookieless analytics in detail.

Founding families

Want updates written for adults?

Join the parent and guardian early-access list. It is free, asks only for an adult email as the required personal field and can be left at any time.

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